Question
Posted by:
b_h
b_h
Rating (671): A+
Questions Asked: 0
Tutorials Posted: 1188, earned $24,641.40
 

$40.00 Java Inventory Program Parts 1-6

Found in Computer-Science: Object-Oriented-Programming
Chapter 1, # 0
Q:
Part 1:
Choose a product that lends itself to an inventory (for example, products at your workplace,office supplies,music CDs, DVD movies, or software). Create a product class that holds the item number, the name of the product, the number of units in stock, and the price of each unit. Create a Java application that displays the product number, the name of the product, the number of units in stock, the price of each unit, and the value of the inventory (the number of units in stock multiplied by the price of each unit). Make sure your source code is readable and well documented.

Part 2:
Modify the Inventory Program so the application can handle multiple items. Use an array to store the items. The output should display the information one product at a time, including the item number, the name of the product, the number of units in stock, the price of each unit, and the value of the inventory of that product. In addition, the output should display the value of the entire inventory.
- Create a method to calculate the value of the entire inventory.
- Create another method to sort the array items by the name of the product.

Part 3:
Modify the Inventory Program by creating a subclass of the product class that uses one additional unique feature of the product you chose (for the DVDs subclass, you could use movie title, for example [yes, movie title is good for this]). In the subclass, create a method to calculate the value of the inventory of a product with the same name as the method previously created for the product class. The subclass method should also add a 5% restocking fee to the value of the inventory of that product.
- Modify the output to display this additional feature you have chosen and the restocking
fee.

Part 4:
Modify the Inventory Program to use a GUI. The GUI should display the information one product at a time, including the item number, the name of the product, the number of units in stock, the price of each unit, and the value of the inventory of that product. In addition, the GUI should display the value of the entire inventory, the additional attribute, and the restocking fee.

Part 5:
Modify the Inventory Program by adding a button to the GUI that allows the user to move to the first item, the previous item, the next item, and the last item in the inventory. If the first item is displayed and the user clicks on the Previous button, the last item should display. If the last item is displayed and the user clicks on the Next button, the first item should display.
- Add a company logo to the GUI using Java graphics classes.

Part 6:
Modify the Inventory Program to include an Add button, a Delete button, and a Modify button on the GUI. These buttons should allow the user to perform the corresponding actions on the item name, the number of units in stock, and the price of each unit. An item added to the inventory should have an item number one more than the previous last item. Add a Save button to the GUI that saves the inventory to a C:\data\inventory.dat file. Use exception handling to create the directory and file if necessary. Add a search button to the GUI that allows the user to search for an item in the inventory by the product name. If the product is not found, the GUI should display an appropriate message. If the product is found, the GUI should display that product's information in the GUI.
 


   
   
   
   
 
Tutorial
 

$40.00 Java Inventory Program Parts 1-6

  • This tutorial was purchased 75 times and rated A by students like you.
  • Posted on Apr 03, 2008 at 1:20:05PM
A:
Preview: ... ur parts. Please look them over, try them out, see if they fit your ...

The full tutorial is about 68 words long plus attachments and additional clarificationclarifications added later.

Attachments:
Archive.zip (19K)
   
Join Now or Log In
Get Tutoring
Get Paid
Academic Honesty